If your team has the better carry, peel for them instead. Leona is the epitome of an all-in champion. But her presence is terrifying and her crowd control gives you an opportunity to keep enemies at a safe distance from the carry.
Leona is the kind of support that can play the lane both aggressively and defensively. Her mere presence in the lane can force enemy laners into playing safer. Aftershock is the go-to rune for tank supports, especially those who have no way of getting out. Once you go in, you need to commit to your plays. The amount of CC you have should keep a target locked down and allow your team to burst it down. Demolish will help you take towers, while Bone Plating combined with Overgrowth will make you difficult to kill for the first couple of seconds of your engage.
The Inspiration secondary helps you have some extra sustain from biscuits and less cooldown on your abilities and summoners. Her W is one of the most powerful basic abilities a tank could want. It grants her damage reduction, armor, magic resist, and has some decent damage for the laning phase as well. Maxing E second will allow you to have your engage tool on a lower cooldown. Try to understand your matchup.
You should aim to get to level six as soon as possible and look for ways to help your jungler gank other lanes or set up a gank in the bottom lane to secure a drake. In teamfights, either be the initiator if required or peel for your carries by sitting behind and locking down divers. Sona is the latest support to become a contested pick in the current meta. She is here to stay due to how strong she is, but experienced opponents can exploit this pick by going for engage-heavy champions.
The Sorcery primary tree is essential on Sona. It grants her increased poke potential throughout Summon Aery and Scorch, additional mana that she heavily requires via Manaflow Band, and ability haste via Transcendence, which is always welcome for a champion whose job is to spam her abilities on cooldown. The Precision secondary will give you access to Presence of Mind to increase your mana regeneration and Cut Down for additional damage against champions with more health than you.
Q is your bread-and-butter ability to poke during the laning phase. The second ability to max is W for the additional healing, and E should be maxed last due to its lower utility compared to Q or W. Sona is a powerful enchanter in the bottom lane that can poke out laning opponents with ease.
If you maintain a good distance and spam your abilities on cooldown, you should be able to build a decent lane lead. Unlike other meta supports, your roams are quite weak, so make sure to stick near your carry and group up with your team in teamfights to buff them up. Try to land a good Flash ultimate in teamfights whenever enemies are stacked up to increase your chances to win.
Speaking of her kit, it elevates the power of your carries and allows them to take on risky plays, knowing that you can protect them from imminent death. She synergizes really well with the new items, making her one of the best support picks in the current patch. Sustaining them and their ADC through poke, often trying to go even in lane and shine later in the game.
Pick into poke lanes and scaling enemy comps. Tries to go even in lane, scales well late game with either more levels or gold. When your team has no other frontline or is entirely squishy champions and you need somebody who can take some heat. For one reason or another, these champions function well without knowing what they're headed into, and it's highly suggested to have one in your arsenal when you don't know the enemy composition.
Riot is slowly growing design space for Ad in the support role, especially with the expansion of lethality items that offer unique utility like Umbral Glaive's vision control or Serpent's Fang being the only "shield greivous wounds" item. Consider one of these if your entire team went AP for some reason or the enemy comp lets you get away with being a double ADC bot lane. Champs that are waiting on one good buff to reach viability or one good nerf to fall out of the role, OR have a particular mechanic keeping them around or holding them back.
I put some champions here without evaluating them in the rest of the guide since they're likely to be disagreed with. You need to log in before commenting. Join or Log In. Join the leading League of Legends community.
Create and share Champion Guides and Builds. Login Social Login. Create Account Social Register. Tier List. Description Just a support main's attempt at organizing the types of supports and trying to get good at filling out team compositions and counter picking. I'm someone that loves giving every champ a shot and getting really intense about the draft phase and what's needed of me. Organized left to right, row by row, strong to weak. In the current iteration, each support is organized into each category they have minor strengths in.
A champion with multiple talents may be lower down in multiple categories, but thus being strong overall like Lulu. However, I don't include champions that technically fit the category without it being at all a strength like Morgana in sustain I also don't include champions I haven't tried enough to evaluate with a certain amount of confidence, which is why you'll see SOME of the more off-meta picks and not others.
Feel free to let me know where I've left champions out or where you disagree! Please let us know what you think and how we can improve by clicking here. Champion Info. All the Champion info you could want with counterpicks, general counters, lane synergy and more! Here are a few of the most popular picks:.
T Early trades favor you, if you get ahead, you should be able to out scale him. Its suggested to go BORK first item. T Your vault puts you just out of the range of his fire but you take damage during the vault. T If he spams his headbutt, wait for him to waste it and trade him for some free damage. T Always try to dodge his W, if he hits both then he will probably go all in. His engages is dependent of his passive, he has to hit 3 damaging abilities.
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